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bevy-template/docs/ai/workshop-scope.md
2026-04-22 20:55:36 +02:00

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Workshop Scope Map

Agenda to feature translation

Day 1

Focus:

  • Bevy basics
  • ECS basics
  • setup
  • first app

Project target:

  • app boots
  • 2D camera
  • one visible entity
  • one moving entity

Day 2

Focus:

  • player movement
  • collision
  • mechanics
  • UI
  • scoring
  • polish

Project target:

  • main loop playable in one room / one screen
  • score counter
  • game rule
  • fail or win condition

Day 3

Focus:

  • animation
  • sound
  • extended systems
  • free project work

Project target:

  • one polish mechanic
  • one feedback channel: sound, animation, particles, screen effect
  • project cleanup
  • final showcase build

Scope kill list

Cut first if time low:

  • procedural generation
  • networking
  • save system
  • complex AI
  • plugin rabbit holes
  • large asset pipelines
  • ECS over-abstraction