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docs/ai/workshop-scope.md
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56
docs/ai/workshop-scope.md
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# Workshop Scope Map
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## Agenda to feature translation
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### Day 1
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Focus:
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- Bevy basics
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- ECS basics
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- setup
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- first app
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Project target:
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- app boots
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- 2D camera
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- one visible entity
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- one moving entity
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### Day 2
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Focus:
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- player movement
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- collision
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- mechanics
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- UI
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- scoring
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- polish
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Project target:
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- main loop playable in one room / one screen
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- score counter
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- game rule
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- fail or win condition
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### Day 3
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Focus:
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- animation
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- sound
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- extended systems
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- free project work
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Project target:
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- one polish mechanic
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- one feedback channel: sound, animation, particles, screen effect
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- project cleanup
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- final showcase build
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## Scope kill list
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Cut first if time low:
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- procedural generation
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- networking
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- save system
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- complex AI
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- plugin rabbit holes
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- large asset pipelines
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- ECS over-abstraction
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